Hardware & Model-Agnostic 500 Hz Reflexes

The Dual Haptic-Visual OS for Physical AI

Bring true 500 Hz tactile dexterity to any humanoid or robotic arm. Completely decoupled from proprietary hardware or single LLM vendors.

By combining 10–20 Hz high-level visual planning with 2 ms local haptic reflex loops, HV-OS™ delivers unyielding physical safety, dynamic slip stabilization, and active impedance control across wet, slippery, and fragile real-world objects.

LIVE_HAPTIC_SIMULATION.X
Physical Simulator
No OS (Standard 10Hz)
Sponge/Fingertip Moisture Soapy Water
Dry Soapy Lubricated
Friction μ: 0.14
Status: slipping
Physical AI Bottlenecks

Core Engineering Foundations

Robot manufacturers build world-class carbon spars and motors. But relying entirely on Slow Visual Networks leaves humanoid hardware structurally defenseless.

10Hz

The 10 Hz Vision Loop

End-to-end visual policies process spatial camera feeds at roughly 10 Hz. If a soapy glass starts slipping, a visual AI takes 100ms just to notice. By the time it reacts, the glass has already fallen.

2ms

Friction Phase Jumps

Soapy water, grease, or sudden surface shifts alter boundary friction instantaneously. Visual networks cannot sense these microscopic drops, while our local tactile loops lock them down in 2 milliseconds.

Interactive Forums Coming Soon

Developer FAQ & Technical Knowledge Base

Our decentralized Discourse community forums are currently being provisioned. Explore key architectural details below or request early forum waitlist access.

REQUEST FORUM WAITLIST INVITE

Q: How does HV-OS™ achieve 500 Hz control frequency without visual processing lag?

HV-OS™ decouples high-level visual cameras (10–20 Hz path planners) from low-level motor drivers. While vision plans coarse spatial targets, our localized haptic reflex loop runs directly on local microcontrollers at 500 Hz (2ms response time), reading 16-channel tactile taxel arrays to lock down micro-slippage instantly.

Q: Is HV-OS™ model-agnostic across different robotic arms and humanoid hardware?

Yes. HV-OS™ utilizes a standardized 28-dimensional state vector (12 joint/kinematic channels + 16 tactile pressure channels). Our open-source ROS2 bridge wrappers map this standard state vector to any commercial arm or humanoid platform, including custom DIY rigs.

Q: How does the AGPLv3 dual-licensing structure work for open-source vs commercial use?

Public wrappers and simulation gyms are licensed under AGPLv3. If you integrate them into closed-source commercial hardware or cloud fleet management, copyleft rules apply. Upgrading to our Developer Pro ($9/mo) or Commercial OEM tier grants proprietary EULA exemptions, keeping your code 100% private.

Q: Do I need a high-end AI supercomputer like a DGX Spark to run HV-OS™?

No. Heavy multi-GPU parallel PPO training is performed on our end to compile the master weights. Running pre-trained HV-OS™ model weights in real-time inference requires minimal compute and runs smoothly on standard onboard robot CPUs, Jetson modules, or developer laptops.

Our Business Model

Transparent Licensing Tiers

Clear, standardized options for researchers, individual developers, and commercial OEMs.

Academic / Open-Source

Community Tier

$0 / free forever
  • Open-source ROS2 wrappers
  • Local simulation gym access
  • Community forum support
  • No pre-trained weight files
  • i Strict AGPLv3 Copyleft License
RECOMMENDED DEVELOPER TIER
Individual Developer

Developer Pro

$9 / month
  • Pre-compiled neural reflex weights
  • Keep your integration code 100% private
  • Bypass AGPLv3 Copyleft constraints
  • Hosted 3D Web HUD access
  • Standardized telemetry sharing (Anonymized)
Commercial OEM

Enterprise Core

Custom / annual contract
  • Full commercial rights & unit royalties
  • Dedicated integration engineering support
  • Custom-trained haptic model weights
  • 100% offline / air-gapped deployment option
  • Priority hardware SLAs & IP indemnification
CONTACT SALES
Partner Workspace

Request Developer Sandbox and Community Updates

Submit your details to receive instant sandbox access and developer updates. Direct emails: licensing@christensonrobotics.com.

Christenson Robotics LLC
Registered Office: Las Vegas, Nevada, USA
© 2026 Christenson Robotics LLC. All rights reserved. HV-OS™ is a trademark of Christenson Robotics LLC.